🎯 What is 1 Ball Challenge?

1 Ball Challenge is a fast, timing‑driven physics runner where every level is completed with one ball and one chance. Press to place, release to launch — that’s the entire control scheme. The challenge comes from mastering timing, momentum, and precision.

Each level is a compact course designed to reward split‑second rhythm and clean execution.

Simple controls. Deep timing. One ball.

🕹️ How to Play

  • Press to place the ball
  • Release to launch
  • Navigate obstacles, slopes, and moving platforms
  • Reach the goal with one attempt
  • Hit checkpoints at levels 2, 5, and 10
  • Improve your consistency in Practice Mode
  • Test your nerves in Challenge Mode with limited retries

📸 Screenshots & GIFs

Gameplay Example:

Level Layout Preview:

🎮 Game Modes

Practice Mode

A relaxed mode where you can retry instantly and refine your timing without pressure. Perfect for learning the rhythm of each level.

Challenge Mode

A focused run with limited retries. Every launch matters. Great for players who enjoy consistency, mastery, and pushing themselves.

✨ Features

  • Tight, responsive physics
  • One‑button control scheme
  • Short, replayable levels
  • Checkpoints at key milestones
  • Clean UI designed for mobile + browser
  • Quick restarts for fast iteration
  • Smooth animations and satisfying momentum

📱 Mobile Friendly

The game is fully playable in mobile browsers. Tap to place → release to launch. A dedicated pause button has been added for mobile players.

🛠️ Development Notes

I’m Glen (dim616) — a systems developer for 35+ years and a lifelong game maker since the ZX81, Spectrum, and Amiga days. I’m rebuilding older ideas and creating new ones using Godot, focusing on tight, old‑school mechanics with modern polish.

1 Ball Challenge is part of a growing collection of small online games I’m developing.

📢 Follow the Project

If you want to follow development, get early builds, or help shape new features:

👉 Join the Discord discord channel

👉 Support development on Patreon

👉 Follow my itch profile for updates on new games Itch Profile

🗺️ Roadmap

  • More levels
  • Daily challenge mode
  • Leaderboards
  • Ghost runs
  • New obstacles and mechanics
  • Accessibility options
  • Performance improvements for mobile

đź’¬ Feedback Welcome

I’d love to hear your thoughts — level difficulty, timing feel, mobile controls, anything. Drop feedback in the comments or join the Discord to chat directly.

Updated 1 day ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Release date 4 days ago
Authorglensmith10
GenrePuzzle
Made withGodot
Tags2D, Casual, Indie, No AI, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Touchscreen, Smartphone
AccessibilityOne button

Development log

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